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Showing posts with label Lego Futuron. Show all posts
Showing posts with label Lego Futuron. Show all posts

Friday, August 31, 2018

Re-imagine SeaTron: part 3

So last time I turned the spaceship into a space truck and then... I dropped this on ya!  It's essentially a space age magnetic winch crate hauler module.














It was developed to do a particular thing... So, here's the configuration for which it was designed.  I'm not convinced this is the prettiest design, but it is yet another versatile option in the swiss army spacecraft's plethora of options.















I made some very mild cosmetic additions to the wings to minimize cargo sloshing.  A mere 2 bits were added and I think they look good even if the functionality is left un-utilized.
Space Control Panel














Dun dun dun, we all want to have a yellow submarine.  I did says re-imagine seatron... what would my spaceship be without a yellow submarine? 














The design for this yellow submarine is a very loosely interpreted take off from Sea Sprint 9, but utilizing the parts I have from the M:Tron, Futuron, Space Police, and Blacktron part selections.















I wanted to give Seatron's Submarine a more... Classic design.  Propellers are a bit underwhelming, but I could prolly swap em out for real ones quick enough.  The submarine uses way more SNOT than anything on my big spaceship.  Blacktron provides all of the yellow in use here.
















And it goes like this.














Deep in the newly discovered reaches of the far off universe... A space freighter delivers a Submarine to a most liquideous moon.













Additional Configurations are opened up by the one  magnetic winch module addition.  With a few tweaks, i.e. removing the wings to an attachable stud, I can fit one of the space ship twins on board.


I really fancy the heavy look of the cockpit in this configuration.






The earlier design I showed off in part 1 can fit the rig in back and switch from a large fighter to a smaller hauler



I can even get the twin cockpits in on the towing fighter action.


Or yet again, the tow fighter can bring along a Yellow submarine.
Soo many toys!!!

I would be remiss if I forgot to show you the big main unit toting the Yellow Submarine.

Le gasp, the post must end, but I already wonder... what could the new rig bring to the wheel options I brought in earlier???


Sincerely, The Cure-all Pill

Friday, April 4, 2014

6990 Alternate: Monorail Service Depot

I promised more Alternates for 6990 Monorail Transport System.

Here's number 2.

















The idea behind this model is to expand the Monorail play options.  I envisioned the Spaceship as a transporter in keeping with Futuron's tradition of carrying a smaller vehicle inside.  6990 throws a wrench at the flying vehicle with rover method since it doesn't use traditional wheels anywhere in the set.  

















To compensate for the missing wheels I pulled off one of the train bogeys, and used a simple method shown in the alternates on 6990's packaging.   This in turn led to me developing a simple back story of the spaceship dropping its car straight onto monorail track.  So I built a small base around this concept and let my part restrictions become a gateway to the new idea.

















I made an effort to give the spacecraft some nice engine detailing, The engine was the first part of the model that came together, at this point, I hadn't even considered the base portion.

















The landing pad was determined by the positioning of the ship's landing gear.  Despite being plain, I really like the purposeful positioning of the pads.  And in the back I built a communications station alongside the track that can receive communications about sections of Monorail that have been damaged by invading Black-Tron forces.  

















Originally I envisioned a short cockpit alongside the extended cockpit but this design was axed when I determined to add on a vehicle and realized my design was too low swept to comfortably hide the car under a window.





















With all the extra space under the long window I added some tool slots for the Futuron Pilot to use on site. 

















Add on a couple high powered laser guns and you have a workhorse that can defend itself in conflict Zones.  As they say in Dune; the spice must flow.  Keep the supply routes open and you win the conflict.

Those are my thoughts on the design process, as you can see in the background shots there were still many pieces available to expand on my build.  Overall 6990 displays a rich assortment of parts for creative pursuits.

Peace out,
Cure-all Pill