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Wednesday, September 19, 2018

Re-Imagine Seatron Part 4




Now that the spaceship variants of this new modular element have been explored it's time to bring it back to the scene of reveal from part 2 of this series.  I will show you the various iterations of truck this add on can make.















The first unit is a rigidframe connection, which given, the lack of a pin connection for the two pin double wheels, allows a suspension style for the design.  I think that kind of activity in the design screams EXCITEMENT... see, my robot is falling over with awe.




























Next Up I swap the wheel locations and due entirely to the 'one available technic pinhole' limitation, I fit the large wheels on upside down... spacing between the indicator arrow plate on the wheel modular bit and its pin is an exact fit for the magnetic winch modular... but only upside down.  If I put it on arrow side up it just flops... Unconventional?  Yes, but it works.






























I guess I should admit that taking the wings off my twin spaceship to stow it feels just a bit like cheating... Ain't it nifty though?


And then the lab drove away like a heavy load hauler... I'll now show off a third load for this cargo carrier.














A new deliverable octagon crate can deliver rockets to this fancy re-re-remodded spacecraft.












The octagon crate was originally part of an elaborate scheme to build a deliverable, expanding underwater space station.  But I took one look at it and my available supply of 'blacktron yellow' bits and immediately decided to do something more... ordinary.












Robot can install the little rocket tip bits as seen here for that extra bit of delivery oomph.













And then robot casually delivers itself to a different job with transparent dark blue rocket tip imbued gusto.













And that's that spaceship with its load of snail mail.














Moving right along we get back to my captain's command unit pulling the Magnetic winch module.














Since I neglected to photograph it pulling the submarine here it is once again pulling the twinship... and if I show everything pulling everything this blog post selection will get monstrously big... I've had one or two mod changes I've pulled out right at the end of a photography section and then been like... another one!... bleah, yeah I'll photograph that later if ever.














Which side is the front?  Guess it depends on the job.  As you can see here, I tilted the command units antennae toward the dome signifying that for now the twinship has control.













I can drop the hitch and have a solid body again.  It doesn't twist anymore, how cool is that!  OK... actually, I prefer twisty vehicles...we the readers demand something cooler.














So I reverse the wheels again... that's funny, I could swear there were 4 smaller wheels a minute ago?
So... there was a problem with the design of my modulars... I couldn't fit the little double wheel modular on the back like normal with the command cabin and and magnetic winch as a rigid body, and adding the hitch built a flopping floppity flopper... no pics... It embarrassed me.  So what's this... things are tilted, and clearly I made the module go upside down.













You're damn right I did, and the result is fantastic... or, well... at least I think so.














Drive wheels over wheels like on 6949 Robo Guardian from Spyrius.  This right here is probably my favorite truck variant.
















Given the upward slant I really don't forsee this twinship forcing a decision on who drives.













And then... it too carried the octagonal box.  It could not pull the submarine... more accurately (it kinda can, but the magnets don't actually touch... it's a funky fit.)  A small flaw, but I think the truck still looks awesome.

It's Cargo... spoiled food via snail mail if you read that like escargot.  I can tote the twinship's rocket bits around with it and get them worked on at the underwater planet's rocket facility... what's that?  a rocket facility?    

And now here we are leaving off the truck with a mild modjustment.  Since I decided I could pop off the twinships' wings for cars, I thought to do it for submarine delivery.














And the octagon cargo that could have been part of a growing oceanic moonbase but wasn't.






So... I likely have one more post related to the moonbase portion of this Seatron Modular MOC.
It was meant to be modular too, but is instead a pretty ordinary base type thing.. I'll have that shortly... As I've been sitting on it some ideas for improvement have been stewing.  Like what if I could make it more interactive?  Would that make it cooler... or muddy the clean presentation.

Anyways, I'll be off now.

Sincerely, 

The Cure-all Pill








Friday, August 31, 2018

Re-imagine SeaTron: part 3

So last time I turned the spaceship into a space truck and then... I dropped this on ya!  It's essentially a space age magnetic winch crate hauler module.














It was developed to do a particular thing... So, here's the configuration for which it was designed.  I'm not convinced this is the prettiest design, but it is yet another versatile option in the swiss army spacecraft's plethora of options.















I made some very mild cosmetic additions to the wings to minimize cargo sloshing.  A mere 2 bits were added and I think they look good even if the functionality is left un-utilized.
Space Control Panel














Dun dun dun, we all want to have a yellow submarine.  I did says re-imagine seatron... what would my spaceship be without a yellow submarine? 














The design for this yellow submarine is a very loosely interpreted take off from Sea Sprint 9, but utilizing the parts I have from the M:Tron, Futuron, Space Police, and Blacktron part selections.















I wanted to give Seatron's Submarine a more... Classic design.  Propellers are a bit underwhelming, but I could prolly swap em out for real ones quick enough.  The submarine uses way more SNOT than anything on my big spaceship.  Blacktron provides all of the yellow in use here.
















And it goes like this.














Deep in the newly discovered reaches of the far off universe... A space freighter delivers a Submarine to a most liquideous moon.













Additional Configurations are opened up by the one  magnetic winch module addition.  With a few tweaks, i.e. removing the wings to an attachable stud, I can fit one of the space ship twins on board.


I really fancy the heavy look of the cockpit in this configuration.






The earlier design I showed off in part 1 can fit the rig in back and switch from a large fighter to a smaller hauler



I can even get the twin cockpits in on the towing fighter action.


Or yet again, the tow fighter can bring along a Yellow submarine.
Soo many toys!!!

I would be remiss if I forgot to show you the big main unit toting the Yellow Submarine.

Le gasp, the post must end, but I already wonder... what could the new rig bring to the wheel options I brought in earlier???


Sincerely, The Cure-all Pill

Friday, August 10, 2018

Reimagining Seatron: Part II

About a month after initially finishing the Modular Spaceship I was minding my own business when a builder in my head muttered... It'd look good with wheels.  So now we'll head back into the post to have a look at the central fuselage of the Spaceship and my new bevy of modules.  two Wheel rig pair styles, and a ball and joint hitch kit.

The hitch kits and wheel kits 'can' go on this way... The initial design was actually the reverse... but these modulars are pretty flexible, so.... shrug or whatever... I'll give you a tour.















For extra support in this modular tour I developed a robot loosely inspired by the Episode 1 Pit Droid design from 1999's Phantom Menace pod racer sets.  I built it as close as I could with the Space themes' available parts (didn't get far) so when those ran out the design took a left turn. The red driver works on getting things together while our red lab technician enjoys a lemon lime snowcone.





























The arrow indicator prints are a bit raised in this instance to allow for clearance over my front units unlevel built up side.  On the back module and on an as yet unshown module they'll fit more snug, but for now.  This lifted shape manages to look good and the raised arrow gives a functional push point for removal.















The robot can drop its rig and take a seat at the wheel of this powerful rig.















Here's the lab interior mostly shorn of its tools and with a cool little console unit.  The red tray is currently empty.















Our lab technician needs to bring out a research sample kept in the handy lockbox.


The yellow sample oughta do.  Let's see what what we've got on this chipset.

The salinity of this planet's oceans exceeds our own, we'll have to make calibrated adjustments to the ballast for 'that'.
And so, that's variant one for this Moon Rover.  I didn't modify the body for the wheels, the new pieces were developed to pair to the existing superstructure.












The Lab unit can form a truck all on its own.













The lab console screen folds down to allow the technician to see forward and drive the lab around.
Variant 2 is a good deal simpler, I have a rock scrabbler and the lab it reports to.  This is the original working intention for the front wheels.  In truth... I think the design is a teensy weensy bit WIDE! at this scale.  
Variant 3 is the original shape I put all of these bits into.  It's basically the above in reverse.  Adaptable ain' it :)
The Robots welding tool can mount on the labs rocket attach point.

Variant 4 ditches the hitch and pushes the big wheels all the way back.  The connection utilizes the labs pre-existing inverted slope section and the wheel mount's push removal arrow indication print points to create a compelling suspension design which is level under load and adjusts downward over rough terrain.


The use of half pin axle pieces came about due to a shortage of suitably colored technic pin bricks.  They stabilize the modules and make removal easy.  But they also work great for this side application of 'I accidentally discovered a finished and decent suspension idea when I stuck my module on the superstructure this way.'





And suddenly a whole new attachable module was discovered.  What is it for!  
                                                             

Sea you again for Part III!
Sincerely the Cure-all Pill